LoTR: Gollum Devs Apologize For “Scary Experience” With The Game





Photo: Daedalic Entertainment


In a recent public announcement, Daedalic Entertainment, the developer behind The Lord of the Rings: Gollum, expressed its sincere apologies for the lackluster gaming experience players were said to have encountered. This comes after the game received largely negative reviews across several gaming media platforms (including our own), with many critics citing several technical issues.

In their official statement, the developers extended their apologies to the gaming community. They began “We would like to sincerely apologize for the disappointing experience many of you had with The Lord of the Rings: Gollum upon its release”. They acknowledged their disappointment that the game did not live up to the high standards they set for themselves and their community, and expressed regret for any frustration caused.

As avid fans of The Lord of the Rings, the team at Daedalic set their original goal to create a compelling, story-driven adventure set in the iconic world of Middle-earth. They described this endeavor as the “greatest honor” and “greatest challenge” they faced in their time as developers.

Daedalic Entertainment has shown an understanding of the vital role that player satisfaction plays in the success of a game. They affirmed their commitment to respond effectively to feedback, and expressed their gratitude for the constructive criticism and suggestions they received from their players.

The team confirmed that they have been working tirelessly to address bugs and technical issues that players have encountered since the game’s release. They pledge to release patches designed to correct these issues and enhance gameplay, demonstrating a commitment to making the game as enjoyable as possible.

Concluding their statement, Daedalic once again apologized for the inconvenience caused and appreciated the understanding of their gaming community. They have promised to keep open communication regarding the progress of upcoming patches and improvements.



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