Minecraft Legends surpasses 3 million players and releases first update


In less than two weeks since its launch, Minecraft Legends has already captured the attention of over 3 million players. The game developers are now introducing the first update, version 1.17.28951, which is starting to roll out to all supported platforms. This update aims to address feedback from the community and improve the gaming experience.

Matchmaking was a major area addressed in this update. Players can now invite friends to a lobby and join the same team before finding other players in Matchmaking. Additionally, the time it takes to start a matchmaking game has been reduced from 60 seconds to 10 seconds, resulting in a match starting much faster once at least six players join a public lobby. However, the 60-second timer will still be present in some matches until the update hits all platforms.

The update also focuses on performance and stability improvements, fixing various crashes that can occur during gameplay, launching the game, starting the campaign, and when mobs are targeted by a player when attacking the Nether Beacon Base. Also resolved issues with pig animals spawning from Piglin launcher crates before the crate hits the ground, and magma cubes causing audio spam when hitting units.

For Nintendo Switch users, the update brings improved input latency, multiple performance improvements for smoother gameplay, and faster global loading speeds, particularly around Piglin Rules. Also fixed a crash when loading in the co-op campaign.

Moreover, the update includes translation improvements, especially in Arabic and Hebrew, as many improvements have been made to text wrapping. In the Japanese localization, the O button on PlayStation is now used to enter the game, and several localization issues have been fixed, such as “Orange Team” on multiple screens, “Log” in the Versus Mode lobby, and “Beak’s Eye View” on the post screen the game. The unnecessary text “~007E” has been removed from the private match description.

Here’s a look at full list From the patch notes from the update:

Matchmaking improvements

  • Added the ability to invite friends to a lobby to join the same team before finding other players in matchmaking (MCLG-11)
  • Matchmaking start timer reduced from 60 seconds to 10 seconds. Matches now start faster once at least six players join a Public Lobby
    • The timer will remain at 60 seconds in some matches until all platforms have received the update

performance and stability

  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur when starting the game
  • Fixed a crash that could occur when starting a campaign
  • Fixed a crash that could occur when a mob was targeted by a player when attacking the lower lighthouse base
  • Fix hog hawks that spawn from hog launcher crates before the crate hits the ground
  • Fixed magma cubes causing spam when colliding with units

Nintendo Switch performance

  • Improve input latency
  • Several performance improvements have been made for a smoother gaming experience
  • Improved global loading speed, especially around pig bases
  • Fixed a crash when loading in the co-op campaign

the site

  • Several improvements have been made to text wrapping in both Arabic and Hebrew

Japanese translation

  • The button to enter the game is now the O button on PlayStation
  • Fixed “Orange Team” translation on multiple screens
  • Fixed “Log” translation in Versus Mode lobby
  • Fixed the “Beak’s Eye View” translation on the post-game screen
  • The unnecessary text “~007E” has been removed from the private match description

With this first update, Minecraft Legends aims to provide a better experience for its rapidly growing player base, addressing key concerns and enhancing overall gameplay.



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