Star Wars Jedi: Survivor received a performance-enhancing patch released today for the PC version, and tomorrow, PlayStation 5 and Xbox Series X | S their own corrections. These updates aim to improve overall performance and resolve many bugs and issues that affected the game.
Today’s patch for the PC version of Star Wars Jedi: Survivor focuses on improving untracked rendering performance. On the other hand, the console patches due tomorrow, 5/2, address a broader range of issues. PlayStation 5 and Xbox Series X | S expect to see multiple fixes for cinematic skip-related crashes, as well as improved performance across both platforms.
The console patches will also fix various rendering issues and a dynamic canvas issue within Mantis. Other fixes include addressing issues with registered Nekko colors not saving, Nekko disappearing from stable cinematic dialogue overlap, collision issues, and enemy AI staying in T Pose during photo mode.
In addition, console patches will fix occasional freezes while talking to Doma and an error where BD-oil VFX was not rendering correctly. Finally, the patch will correct an issue where players would get stuck inside a duo’s room if they didn’t save after leaving the room and died.
It’s worth noting that the PC version of Star Wars Jedi: Survivor has already received the patch coming to consoles tomorrow. The developers continue to work hard on further patches to improve performance and address bugs across all platforms, ensuring a seamless gaming experience for fans of the Star Wars saga.
Here’s a look at the official details of the fix from Advertisement on Twitter:
5/1 – Patch BBC
- Performance improvements for non-raytraced rendering.
5/2 – PlayStation 5 and Xbox Series XIS
- Fixed multiple crashes across PlayStation, Xbox Series XJS, and different regions of the game. Fixed a crash that was related to skipping cinematics.
- Performance improvements across PlayStation 5 and Xbox Series XIS.
- Fixed an issue with dynamic canvas within Mantis.
- Various display issues have been fixed.
- Fixed an issue where registered Nekko colors would not be saved.
- Fixed an issue where registered Nekko would disappear from the stable.
- Fixed cinematic dialogue overlapping issues.
- Various collision issues have been fixed.
- Fixed an issue where enemy Al would remain in T-position while in photo mode.
- Fixed freezing that would sometimes occur while talking to Duma.
- Fixed a bug where BD-oil VFX would not display correctly.
- Fixed an issue where players would get stuck inside the duo room if they didn’t save after leaving the room and dying.
The PC version of the game has already received the upcoming console fix on 5/2.
We’re working hard on patches that will improve performance and fix bugs across all platforms.