Warframe – Best Decrees in the Duviri Paradox

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I do decree that there are many Decrees that you can utilize during your exploration of the many twisting Spirals of the Duviri Paradox. Of these many, there are a few you should pretty much always take as they add a significant amount of power to your Drifter. These select few are the best Decrees you can get your hands on, and, as such, should be looked out for at all costs. So, without further delay, here are the best Decrees in the Duviri Paradox.

Related: Which Warframe should you choose in the Duviri Paradox?

The Strongest Decrees in Warframe the Duviri Paradox

Upon looking at this list, you may notice a pattern: most of the Decrees here are multiplicative. This means their effects multiply in total power and magnitude for every new Decree you take with it:

1. Majestic Strike

This Decree makes it so that all of your melee attacks hit twice, effectively doubling your base damage, and any additional damage tied to your melee weapons. This Decree is insane, and should always be taken.

2. Venomous Touch

This Decree makes your every third melee attack deal 300% Toxin Damage and apply a guaranteed Toxin DoT. This is an enormous damage increase that is practically free due to how melee works in the Duviri Paradox.

3. Duelist’s Advantage

This Decree makes your first shot, after reloading, deal 400% increased damage. Consider you’ll be using your pistol often, and it can be reloaded very quickly if you can successfully complete the minigame attached to it, this is a very powerful Decree and should be taken when you see it.

4. Smoldering Strike

This Decree makes you deal 210% Heal Damage with every swing. You can probably imagine how effective this is with something like Majestic Strike. Take it.

Related: Warframe Duviri Paradox Patch Notes

5. Hammer of Retribution

This Decree does not offer any direct damage like the others. However, what it does give you is 75% Attack Speed for five seconds upon using a Power Strike or Ground Slam. Combined with the other mentioned Decrees on this list, this one is absolutely insane as well, massive increasing your overall DPS.

6. Nourishing Terror

This ridiculous Decree restores 100 health every time you inflict a Status Effect. This is extremely strong during Drifter gameplay, because as long as you’re hitting with your melee swings, you’re practically invincible. While this is also pretty powerful for Warframe and, by extension, Operator sections in the Undercroft, we don’t think it’s really necessary for them considering how powerful Warframes and Operators are already.

7. Fearsome Bonanza

This Decree grants you a massive 100% Damage increase for every enemy affected by a Status Effect within 20m. Again, this is yet another insane Decree that should always be taken if you have some of the mentioned Status Effect Decrees above. Even if you don’t though, Sun and Moon apply Slash very commonly, and even one active Status Effect effectively doubles your damage.

8. Vicious Barb

This Decree is extremely simple. It doubles your Critical Damage. If you have enough Critical Chance on your weapons, you should absolutely be taking this every time it shows up.

9. Tactical Repositioning

Imagine for a moment that you take damage while exploring Duviri. I know. Crazy right? Now, imagine if you take damage, but then you have this Decree that lets you restore 75% of the damage you just took just by rolling. Sounds great right? That’s because it is. Take it if you’re having problems surviving.

How to Earn Intrinsics in the Duviri Paradox

Intrinsics are the primary resource you gain for completing a mission during a Spiral in the Duviri Paradox. With this resource, you can purchase permanent buffs to your Drifter and Warframe that persist through each new Spiral from Teshin’s Cave.

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The best way to get Intrinsics effectively is to just play through a Spiral. As mentioned, you get a few Intrinsicis just for completing a mission during one. Even if you quit earlier, you get to keep the ones you earned, so you don’t have to stay for the annoying missions if you don’t want to. I don’t know what DE was thinking putting that herding mission in, but every time I see it, I skip out on it.

For more quality goodness relating to Warframe and all things about it, check out Warframe – Does the Operator play a role in the Duviri Paradox? right here on Pro Game Guides.

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