Inside the 48 hours leading up to the finals’ stealth release

We recently sat down with Embark Studios’ Creative Director Gustav Tilleby and Senior Environment Artist Joachim Stigson at The Game Awards in the hours leading up to The Finals Stealth’s release. We’ll learn about the making of a competitive first-person shooter, how the Embark team designed its destructible environments, and how they’ll launch the game in front of a live audience.

Watch our interview with The Finals developers:

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