More than half of all Call of Duty: Modern Warfare II players used the game’s graphical accessibility settings

Developer Sledgehammer Games and publisher Activision Blizzard have released a detailed look at the new access options for Call of Duty: Modern Warfare III, which launched last month with the best-selling game. In it, the companies reveal some interesting statistics that show accessibility options and features are very popular among players and useful for everyone who plays Call of Duty games.

For example, more than 40 percent of players customized their analog stick deadzone input in last year’s Call of Duty: Modern Warfare II. More than half of the players in that game adjusted graphical input settings, such as motion blur, field of view, and camera movement.

For this year’s entry, Sledgehammer says, “Modern Warfare III offers even more ways for all players to customize the visual experience,” such as a High Contrast mode available in the campaign that “allows players with vision impairment or color blindness to see their allies and enemies more clearly.” In this mode, allies are outlined in blue-green and enemies are outlined in red, and these visual markers change in real-time as you play.

Other new accessibility features in this year’s Call of Duty include a major update to the game’s settings menu. Settings are now tagged to better identify specific features, such as tags associated with settings for motor, vision, audio, and cognitive adjustments, says Sledgehammer. In addition, these tags can be filtered.

“Major updates to the controller settings in Modern Warfare III provide more detail for players looking to customize their inputs,” the blog reads. “These changes are better reflected in the menu to give our community a visual preview of how these changes will affect their controls.”

An example of this is that the Deadzone Inputs menu now highlights an estimate of how the left or right thumb sticks will respond to tweaking with an on-screen visual preview.

Another new addition in Modern Warfare III is a new entry preset called “Low Motor Strain”. This preset reduces the physical effort required while playing, requires fewer button presses or holds, and increases sensitivity. “This preset joins existing presets that include simplified controls, audio/visual support, visual support and motion reduction, making it faster for anyone who needs accessibility features to jump into the game,” the blog says.

For more, read on Game Informers Read the Call of Duty: Modern Warfare III review and then why it’s already the second best-selling game of 2023. Check out Game Informers Call of Duty: Modern Warfare II review after that.

Are you using any of these features in Call of Duty: Modern Warfare III? Let us know in the comments below!

Leave a Comment

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Scroll to Top